Theme 1 – Historical precedent / reuse of idle compute
Many commenters point out that the idea of scavenging spare cycles is nothing new, citing decades‑old projects and internal practices:
- “We were doing this decades ago with engineer's HP C3600s under their desks.” – jprd
- “My university ran its render farm across idle workstations using the screensaver back in early 2000. Same concept.” – greggsy
- “Basically SETI for AI workloads?” – sdoering
- “So basically works the same way as Folding@Home?” – alt227
Theme 2 – Skepticism about novelty/innovation
A sizable portion of the discussion treats Apple’s Minions as a repackaging of existing technology rather than a breakthrough:
- “psst, it is ‘innovative’. /s” – pjmlp
- “Distributed GPU compute has existed for quite some time…” – pjmlp
- “Apple rediscovering HPC clusters, but without OS X Server to serve alongside it.” – pjmlp
- “Why is this a paper? Should’ve just been a blogpost.” – bouk
Theme 3 – Practical concerns & implementation questions
Commenters raise issues around opt‑in/out policies, power costs, latency, heterogeneity, and compensation:
- “it's a good idea but you often end up with huge tail latencies, slight incompatibilities due to fleet heterogeneity, and a database/scheduler management problem.” – dekhn
- “As with all similar SETI@home approaches, this paper does not address the energy cost… it is often much more expensive than sending it to a data center.” – mcculley
- “I'm not comfortable giving away time and power consumption on a machine that I own. I would definitely opt out.” – chasil
- “Is Apple going to compensate the owners?” – chasil
- “Is this opt-in or opt-out?” – mindwork