1. Persistent, fast-scaling VM sandboxes for dev and AI agents
Users praise instant creation, checkpoints, scale-to-zero, and durability for safe AI experimentation like Claude Code.
"Developer environment sandboxes. This is a cheap and convenient way to run Claude Code / Codex CLI / etc in YOLO mode in a persistent sandboxed VM" (simonw).
"With sprites.dev you can create an additional checkpoint and then turn Claude Code... loose to do anything. Even if it burns down the sandbox you can just restore a checkpoint in about a second" (HumanOstrich).
2. Superiority over containers, VPS, and alternatives like exe.dev
Full VM isolation, no kernel sharing, and elastic "disposable computers" beat Docker/LXD/EC2 for security and convenience.
"Containers are that, and fast, in part because they share kernels, so there's no serious rebooting happening. But the consequence... is you share a kernel with untrusted cotenants" (tptacek).
"One of the primary features of sprites.dev that I don't see anywhere on exe.dev is a fast way to create and restore checkpoints" (HumanOstrich).
3. Requests for features like cloning, regions, and local support
Demand for snapshot/clone, multi-region, GPU, OIDC, better docs/pricing transparency, and open-source local version.
"Is there a way to fork/clone a sprite...? set up my preferred env in one sprite and use that as a template for others" (senko).
"Jerome has been working for a couple months on a local, open-source Rust version of Sprites" (tptacek).