Project ideas from Hacker News discussions.

Don't Wordle

📝 Discussion Summary (Click to expand)

1. Game difficulty and strategic nuance
Many commenters found the game surprisingly hard and discussed the impact of its rules on strategy.
- “after ~10 minutes I can't even get in a third guess!” – embedding-shape
- “It didn't let me guess things that had already been eliminated with gray tiles.” – kevsim
- “The goal isn't explained clearly and simply enough.” – burnt-resistor
- “Having 12 options possible on the last guess is actually very good.” – amiga386

2. Privacy/cookie concerns and GDPR discussion
A large share of the talk centered on the site’s aggressive cookie banners, tracking, and GDPR compliance.
- “This is quite fun, but I can’t believe the amount of cookies it wants to set!” – MDTHLN
- “We are asked to allow hundreds of cookies, not just a few, to play the game.” – flexie
- “The most shocking part is that Americans care about appearing to follow GDPR, for some reason.” – inigyou
- “HN blatantly doesn't comply” – VonGallifrey

3. Comparison to Wordle, naming/daily mode, and legal worries
Users repeatedly related the game to Wordle, questioned its name, and wished for a non‑daily mode or expressed trademark concerns.
- “Well this sure makes Wordle feel a lot easier!” – rylando
- “I hope NYT lawyers don't come for you.” – theanonymousone
- “Disappointing that this seems to only be a 'daily' game, and not have a 'just play' mode.” – JoshTriplett
- “Do they go after people using similar names or just any game with similar mechanics?” – lugao


🚀 Project Ideas

Privacy‑First Don’t Wordle PWA

Summary

  • A lightweight, installable Progressive Web App that lets users play Don’t Wordle without invasive trackers or cookie banners, built with privacy‑by‑design principles.
  • Core value proposition: play the challenging inverse‑Wordle game instantly, with full GDPR compliance (data export, one‑click delete) and zero third‑party cookies.

Details

Key Value
Target Audience Privacy‑conscious word‑game fans who dislike cookie overload and want a quick daily challenge
Core Feature Play Don’t Wordle locally; all state stored in IndexedDB; optional export/delete of gameplay data
Tech Stack SvelteKit (or React) + Vite, IndexedDB, Service Workers, hosted on Vercel/Netlify
Difficulty Medium
Monetization Hobby

Notes

  • HN commenters complained about “hundreds of cookies” and GDPR concerns; this PWA eliminates trackers entirely, addressing those frustrations.
  • Can be discussed as a showcase of privacy‑first web games; practical utility for users seeking ad‑free, consent‑free gameplay.

Don’t Wordle Helper & Visualizer

Summary

  • An interactive web tool that shows the current game state, highlights eliminated (gray), required (green/yellow) letters, and lists remaining possible words after each guess.
  • Core value proposition: reduces frustration by making the opaque rules transparent, helping players learn optimal strategies without spoiling the fun.

Details

Key Value
Target Audience Players of Don’t Wordle (and similar inverse Wordle variants) who get stuck or want to improve
Core Feature Real‑time solver that updates the word‑list based on guesses, plus a visual rule guide (green/yellow/gray tiles) with optional hint mode
Tech Stack TypeScript + React, uses a local dictionary (≈12k words), optional Web Worker for fast filtering
Difficulty Low
Monetization Hobby

Notes

  • Commenters like netsharc asked for graphics to explain rules; this tool provides exactly that, making the game more accessible.
  • Could spark discussion on optimal strategies and be used as a teaching aid for constraint‑based word games.

Wordle Variant Builder – Customizable Word‑Game Platform

Summary

  • A platform where users can create, share, and play their own Wordle‑style games with configurable rules (e.g., toggle gray‑letter reuse, undo, number of guesses, word list).
  • Core value proposition: empowers the community to craft variants like Don’t Wordle, Last Word, or Artle, and play them in daily or endless modes without relying on a single site’s tracking or cookie policies.

Details

Key Value
Target Audience Game designers, educators, and enthusiastic word‑game players who want to experiment with rules
Core Feature Rule editor (green/yellow/gray handling, undo, guess limit), word‑list manager, daily/random mode, result sharing via URL
Tech Stack Next.js (React) + TailwindCSS, SQLite/Postgres for storing user‑created games, optional Vercel deployment
Difficulty High
Monetization Revenue-ready: Subscription ($4/mo)

Notes

  • HN users asked for a non‑daily mode (JoshTriplett), no‑undo option, and clearer rules; this builder lets anyone enable/disable those features.
  • Encourages community discussion on rule impacts and provides practical utility for creating tailored challenges without dealing with cookie banners on each site.

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