1. Ambiguity over the term “frame drop”
“Is ‘frame drop’ a common term for latency? Dropping frames means something else entirely to me.” — stinos
2. Precise end‑to‑end latency measurement is essential
“In the end total latency can only be measured accurately by measuring both the time when you send your ‘show’ command and measuring when the thing actually becomes visible (photodiode on the monitor, or one of those expensive monitors which can e.g. output a TTL signal upon seeing a certain pixel value).” — stinos
3. Additional frames can be introduced by the GPU driver or monitor
“you're still missing the extra frames the GPU driver or the monitor itself might add.” — stinos