Three prevailing themes in the discussion
| # | Theme | Key points & representative quotes |
|---|---|---|
| 1 | Taste as a fragile differentiator in software | “Personally, it feels like taste only buys you time and taste is easy to copy.” – cjonas. “If you build an awesome app and want to charge for it, what stops me from just pointing “Claude Epic 2.5” at it and making a pixel‑perfect replica?” – cjonas. “Taste is not easy to copy… if that were true then there would be no bad major Hollywood movies in established genres.” – mjr00. |
| 2 | AI lowers barriers but threatens quality and authenticity | “my 7 year‑old is now able to nerd out and create games using Claude even though he's just barely learned to read.” – mlapeter. “The problem is that outsiders without taste are showing up in a space where there is a long history of dues paid by the current occupants.” – mlapeter. “I think the problem is that people are often delusional and AI feeds these delusions.” – mlapeter. |
| 3 | Taste is subjective, hard to define, and tied to skill/experience | “Kind of meaningless if you let ‘taste’ be a vaguely‑defined term.” – altmanaltman. “Taste is not synonymous with personal preferences… it refers to one’s power of discernment as to what is good.” – wafflebot. “Taste is intersubjective… it implicates all other humans when it is made.” – throw4847285. |
These three threads—how taste can be copied, how AI changes the creative landscape, and how taste is debated as a concept—dominate the conversation.