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No Skill. No Taste

📝 Discussion Summary (Click to expand)

Three prevailing themes in the discussion

# Theme Key points & representative quotes
1 Taste as a fragile differentiator in software “Personally, it feels like taste only buys you time and taste is easy to copy.” – cjonas.
“If you build an awesome app and want to charge for it, what stops me from just pointing “Claude Epic 2.5” at it and making a pixel‑perfect replica?” – cjonas.
“Taste is not easy to copy… if that were true then there would be no bad major Hollywood movies in established genres.” – mjr00.
2 AI lowers barriers but threatens quality and authenticity “my 7 year‑old is now able to nerd out and create games using Claude even though he's just barely learned to read.” – mlapeter.
“The problem is that outsiders without taste are showing up in a space where there is a long history of dues paid by the current occupants.” – mlapeter.
“I think the problem is that people are often delusional and AI feeds these delusions.” – mlapeter.
3 Taste is subjective, hard to define, and tied to skill/experience “Kind of meaningless if you let ‘taste’ be a vaguely‑defined term.” – altmanaltman.
“Taste is not synonymous with personal preferences… it refers to one’s power of discernment as to what is good.” – wafflebot.
“Taste is intersubjective… it implicates all other humans when it is made.” – throw4847285.

These three threads—how taste can be copied, how AI changes the creative landscape, and how taste is debated as a concept—dominate the conversation.


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