Project ideas from Hacker News discussions.

Sprites on the Web

📝 Discussion Summary (Click to expand)

1. Sprites & legacy CSS still matter for performance
Many commenters note that sprite sheets were once a must‑have for reducing HTTP requests and that the technique is still useful today, especially when HTTP/2 multiplexing isn’t available.
- “If you have a bunch of similarly‑sized elements stick them all in a single file and use CSS to make multiple references to the same file display different images.” – EvanAnderson
- “The file size of the sprite sheet image is often smaller than the combined file sizes of the individual images.” – toast0
- “Back in the day we used ‘background‑position’ to slice up the sprite map… it was the underpinning of the site’s legendary ‘sliding windows’ technique.” – lelandfe

2. AI struggles with CSS, but design tools can help
Users point out that large language models are still weak at writing aesthetically pleasing CSS, yet newer AI‑assisted design tools (e.g., Figma MCP with Claude) can generate good layouts.
- “LLM are actually really bad at writing CSS. CSS is 20% logic and 80% art… I hand write all of my CSS.” – zarzavat
- “I was shocked at how good it works. Sure, Claude sucks at CSS, but Figma nails it even for the worst designed pages.” – sigseg1v

3. Animation UX: timing, intent, and user perception
Several comments critique how animations communicate intent and affect usability, emphasizing that animations should feel natural and not intrusive.
- “The most important signal that any animation provides is this: the computer is doing this for you.” – hyperhello
- “The man coming from the left eased in and then slowly stopped… it is profoundly wrong, like a person sneaking out of a dark place.” – hyperhello
- “All animations are hitting a consistent 60 fps.” – semolino

These three themes—legacy sprite performance, AI’s CSS limitations, and animation UX—dominate the discussion.


🚀 Project Ideas

Generating project ideas…

DesignSync

Summary

  • A VS Code extension that provides a WYSIWYG CSS editor, letting designers adjust layout, margins, and spacing visually while generating clean, maintainable CSS in real time.
  • Bridges the gap between design intent and hand‑written CSS, reducing the frustration that LLMs currently have with writing CSS.

Details

Key Value
Target Audience Frontend developers, UI designers, small teams
Core Feature Live preview, drag‑and‑drop styling, auto‑generated CSS, two‑way sync with source files
Tech Stack VS Code Extension API, React, CSS‑in‑JS, optional OpenAI API for smart suggestions
Difficulty Medium
Monetization Revenue‑ready: freemium with paid advanced features

Notes

  • “I was shocked at how good it works.” – sigseg1v (Figma MCP experience)
  • “LLM are actually really bad at writing CSS.” – zarzavat
  • Provides a practical workflow that satisfies both designers and developers, sparking discussion on AI‑assisted styling and design‑code handoff.

SpriteCraft

Summary

  • A web‑based tool that automatically compiles a set of images into an optimized sprite sheet, generates CSS or CSS‑in‑JS, and supports data‑URL embedding for zero‑request delivery.
  • Solves the pain of manual sprite sheet creation and the need for performance‑oriented image handling.

Details

Key Value
Target Audience Web developers, game devs, UI designers
Core Feature Drag‑and‑drop image upload, automatic packing & compression, CSS generation, preview, data‑URL export
Tech Stack Node.js, Express, Sharp (image processing), React, Webpack
Difficulty Medium
Monetization Hobby (open source) or revenue‑ready: one‑time license

Notes

  • “If your images have similarity at all, being in the same compression container helps a bit.” – toast0
  • “Data‑urls are a nice way to be fully flicker‑free.” – k33n
  • Addresses a niche but still relevant performance technique, encouraging modern best practices and sparking debate on HTTP/2 vs sprite sheets.

AnimTune

Summary

  • An interactive web app that visualizes CSS animation timing functions, lets designers tweak easing curves, preview animations in real time, and export the resulting CSS.
  • Tackles the frustration of poorly chosen timing functions and the lack of intuitive tools for animation design.

Details

Key Value
Target Audience Frontend developers, UI/UX designers
Core Feature Curve editor, live preview, CSS export, best‑practice guidelines
Tech Stack React, D3.js (for curve rendering), CSS animations
Difficulty Low
Monetization Hobby

Notes

  • “The correct animation is to simply appear halfway in, far enough you can see his smile; stop for 0.5s…” – hyperhello
  • Provides a concrete solution to a common UX issue, encouraging discussion on animation principles and performance considerations.

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